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Invite teammates

Invite teammates

Invite by email from the Members panel (⌘⇧M) — even people who don’t have an account yet.

Beginner-friendly

4 min read

Collaboration


A project can start as a solo space and grow into a team space whenever you’re ready. This guide walks you from “what collaboration even means” all the way to “how to invite a teammate by email.” No prep needed — inviting takes just a few clicks.

Invited teammates edit the same project in real time and share the same AI chat — meaning you can polish the proposal, deck, and everything else together.

Collaborator (member)

Someone you’ve invited to a project so they can view and edit it with you.

Owner

The person who created the project. A few actions — inviting/managing members, toggling the share link — are owner-only.

Role

The permission level that decides who can do what. Owners and members can do slightly different things.

Share link

A read-only link that lets people just *view* your work without being invited — great for anyone who doesn’t need to edit.

Open the Members panel

To invite anyone, first open the Members panel. Press ⌘⇧M, or search “협업자 관리” (Manage collaborators) in the command palette (⌘K).

Open the Members panel

⇧M

Search “Manage collaborators”

⌘K

Two ways to open the Members panel.

⌘ is the Command key on a Mac. On Windows/Linux, use Ctrl instead (⌘⇧M → Ctrl+Shift+M).

Invite by email

    1

    Open the Members panel with ⌘⇧M.

    You’re ready when the panel shows the current member list and an email field. Only the project owner can send invites.

    2

    Enter the person’s email address and send the invite.

    It’s fine if they don’t have a nidavellir account yet. After sending, they appear in the list as “invited (pending).”

    3

    They receive an email with an invite link and join the project by accepting at /invite/<token>.

    The moment they accept, they become a full member and can start co-editing right away.

Here’s when inviting makes sense:

Co-edit

You want a coworker to help write the proposal → invite them with their work email.

Get feedback

You want your manager to review with comments → invite them so they can comment and @mention.

Invitations work even for people without an account — opening the link and signing in (or up) makes them a collaborator right away.

Roles & owner-only actions

  • Roles govern who can do what; a few actions are owner-only.

  • Owner-only: managing members and toggling the public share link.

  • Members: co-edit the project live, and can leave the project themselves whenever they like.

If someone only needs to view, toggle a read-only share link (⌘⇧S) instead of inviting them — no account required.

A typo in the email address could send the invite to the wrong person — double-check the spelling before you send.

Can I invite someone who has no account yet?

Yes. They get an invite email, then sign in or sign up from the link to become a collaborator right away.

Can a member leave a project?

Yes. A member can leave whenever they like. Managing the member list itself is owner-only.

Does inviting someone expose my billing or other projects?

No. An invite applies to that one project only — other projects and your account settings aren’t shared.

Related articles

Real-time collaboration & comments

Read-only share links

Project settings

Still need help?

Reach our team and we’ll help you out.

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Invite teammates · nidavellir 도움말